new RuntimeSpecSet(iterable?): voiditerable{Iterable<RuntimeSpec, any, any>} iterable- Returns:
<RuntimeSpecSet>
Attributes
size:
<number>Returns:
{IterableIterator
}
M
add
add(runtime): voidAttributes
runtime:
<RuntimeSpec>runtime
Returns:
{void}
M
has
has(runtime): booleanAttributes
runtime:
<RuntimeSpec>runtime
Returns:
<boolean>true, when the runtime exists